This was a personal project that I decided to do for fun. I wanted to practice texturing and weathering a 3D model within Substance Painter, because I learnt some new techniques that I wanted to start practising and getting in to a routine of using.
The gumball machine was 3D modelled off of this reference image.
Screenshots of the model in gray shaded views as well as a wireframe view of the model. UVing this model was very straightforward and allowed for a very clean layout.
Model + Wireframe
Final renders of the gumball machine. The first render is a non-weather render, then after that it is the weathered render.