Motion

Trojan Trip

V.M.H. 9 J.M. 8.5 M.S. 9 P.T. 8 Creative 8.6 V.M.H. 8 J.M. 8 M.S. 8.5 P.T. 9 Design 8.4 V.M.H. 9.5 J.M. 9 M.S. 8.5 P.T. 8 Craft 8.8 V.M.H. 8.8 J.M. 8.5 M.S. 8.7 P.T. 8.3 Total 8.6
Techno Image created a CG short film for the "Trojan Horse was a Unicorn" festival.
The Concept

After Techno Image visited the first "Trojan Horse was a Unicorn", they were invited to illustrate the poster and develop the animation for the next edition.

The storyboard defined the main shots and from there the team produced an animatic.
Warrior character design with movie references.
animatic
The Production

There were a total of 8 million objects on the scene. Maxwell helped ease the project due to the perfect outdoor environment lighting.

Models were done using 3D Max for the base brush.
ZBrush was used for details. Rigging and animation were done in Maya.
The project was rendered in NextLimit's Maxwell Render. It took about 2-6 hours per frame to render the sequences.
Final

Final touches were added useing Multi-Light feature for the lightning. A dust and fog pass was added and finished with final color grading. Overall, Techno Image brought a brand new mascot to this years event with a brand new energy and design.

Making of Video
Client
Trojan Horse was a Unicorn
Credits
Techno Image Production Company
Rodnei Bassani Executive Producer/Line Producer Tiago Hoisel Director/ Original Idea, Character and Environment Design/ Animatic/ Post Production Pedro Conti Director/ Concept Artist/ Character and Environment Design/ Photography Direction/ CG Supervisor/ Character Modeling/Environment Modeling/ Texture, Shading, Lighting and Rendering/ Hair/ Post Production Derek Henriques Animation Director/Line Producer/ Animatic
Rodnei Bassani Line Producers
Lucas Leibholz Storyboard/ Character and Environment Design/Color Key
Fernando Peque/ Animatic Concept Artist/Color Key
Saulo Brito Character and Environment Design
Richard Kasuo Dynamics
Victor Hugo Character Modeling
Michel Zigaib Dynamics
Akexandre Assumpsao Character and Environment Design/ Animatic/Environment Modeling
Wesley Schneider Rigging
Anders Hakansson Dynamics
Rouhollah Toghyani Hair
Gabriel Bellugo Environment Modeling
Hernan Zuniga Environment Modeling
Mariano Steiner Character Sculpting
Daniel Harmon Animator
Avner Engel Animator
Alex Orrelle Animator
Bruno Fogasa Animator
Richard Kazuo Animator/ Pipeline Tools/ Rigging
Scott Ross Story Consultant
Andrew Schmidt Animation Consultant
Cristiano Pinheiro Creation/ Production/ Sound Design/ Foley
Mariano Alvarez e Gabriel Duarte Creation/ Sound Design
Fred Aragoni Foley
Denis Garcia Voice
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