Motion

SKINOS

By:
Rascal
Tony Zagoraios
Stavros Kypraios
Costas Fatsis (Pixelfarm Animation Studio)
Orestis Aleksiewicz
Pantelis Agoris
5+ Team Members
GMUNK 8 R.V. 8.2 P.T. 7.5 V.M.H. 7 J.M. 8 M.P. 7 G.R. 7 F.A. 6 D.B. 7 A.J. 7 Creative 7.3 GMUNK 7.5 R.V. 9 P.T. 8 V.M.H. 9.5 J.M. 9 M.P. 7.5 G.R. 8 F.A. 7 D.B. 8 A.J. 7 Design 8.1 GMUNK 7 R.V. 8.8 P.T. 8.3 V.M.H. 8.5 J.M. 8.5 M.P. 7.5 G.R. 8 F.A. 6 D.B. 8 A.J. 9 Craft 8 GMUNK 7.5 R.V. 8.7 P.T. 7.9 V.M.H. 8.3 J.M. 8.5 M.P. 7.3 G.R. 7.7 F.A. 6.3 D.B. 7.7 A.J. 7.7 Total 7.8
Rascal was invited to create an interesting and unique video to promote the already well known Greek mastic drink "SKINOS".
The Concept

They found themselves tripping around with the values and images that the Mediterranean spirit represents. A great risk, but also an exciting challenge, was the filtering of inspiration coming from Greece. They had to keep a serious balance among the Greek soul and the SKINOS worldwide profile, but maintaining its origin. So, let the Mediterranean spirit take over your senses and... TASTE. IMAGINE. CREATE!!

The Production

The team wanted to present a different approach to TV commercials by using a deep concept and unique ideas all under the 3D motion design umbrella.

From the start, the team wanted to bring a real element into their story so they decided to shoot the fish in reality and boost it a lot after. They added some surrealism into it like the yellow parts of his body.
The team used 3ds Max as their main 3d platform in order to create the CG environments and animations but in a strong combination with Houdini software so they could bring some nice FX simulations like clouds, sea, water, cloth etc.
For the swimmer animation and rigging, they used Maya software. Their main compositing suite was After Effects.
Foot Rigging
Final

The team succeeded in creating a commercial that was inspired by Greece, yet not to loud with the traditions and culture.

Client
SKINOS
Credits
Tony Zagoraios Director/ Art Director/ Motion Designer
Stavros Kypraios Art Director/ Graphic Designer
Costas Fatsis (Pixelfarm Animation Studio) 3D Supervisor
Orestis Aleksiewicz 3D Modeling/ Lighting/ Texturing
Pantelis Agoris 3D Modeling/ Lighting/ Texturing
Georgios Papaioannou 3D Modeling/ Lighting/ Texturing/ FX TD
Angelos Roditakis Character Rigging/ Animation
Rousselos Aravantinos Compositor
Pantelis Tsiachris 2D Animation
Yannis Christoforou Live action shots
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