Graphic Design


Apex Infinity Games
GMUNK 7 D.S.H. 7 J.S. 6 P.K. 6 V.M.H. 8 A.M. 8.8 J.M. 5 V.C. 7.5 C.H. 8 P.T. 7.9 Creative 7.1 GMUNK 7.5 D.S.H. 7 J.S. 6 P.K. 6 V.M.H. 7 A.M. 8 J.M. 7.5 V.C. 7.5 C.H. 7.5 P.T. 8 Design 7.2 GMUNK 7.5 D.S.H. 8 J.S. 6 P.K. 7 V.M.H. 7.5 A.M. 7 J.M. 6.5 V.C. 7.5 C.H. 7.5 P.T. 8.2 Craft 7.3 GMUNK 7.3 D.S.H. 7.3 J.S. 6 P.K. 6.3 V.M.H. 7.5 A.M. 7.9 J.M. 6.3 V.C. 7.5 C.H. 7.7 P.T. 8 Total 7.2
Apex Infinity Games from Armenia, created this artwork as a personal portfolio project.
The Concept

The idea of Mechameleon was to use mechanical wheels as camouflage to express transparency which allows the chameleon to merge with his environment.

Concept sketch.
Modelling in early stage - wireframe.
Modelling in early stage.
The Production

During production the team used Autodesk Maya and Adobe Photoshop.

Mechanical wheels.
Head model.
Scene - wireframe.
Scene - textures.

The most challenging part of this artwork was creation of the skin. The skin had to align with the concept of using mechanical features, yet still look like a beautifully, artistic chameleon.

Mechameleon final illustration.
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