Box: Robots & Projection Mapping

By:
Bot & Dolly
Bot & Dolly
Bill Galusha, Nick Read
Jeff Linnell
Tarik Abdel-Gawad
Bradley G Munkowitz
Bot & Dolly explored the synthesis of real and digital space through projection-mapping on moving surfaces. Using Maya, a proprietary software called BDMove, projectors and Robotics - Box is a live performance, captured entirely on camera.
The Concept

The piece was essentially grounded on the principles of Stage Magic, invoking five of the basic categorizations of Illusion greatly informing the conceptual and aesthetic foundation and fused with graphic design.

The Design Approach for the film was to have the Graphics be informed by Black and White Optical Illusion Art as the primary visual catalyst
The Production

The direction was then placed into a projection-based physical installation, where all the 'magic' was captured live and in-camera. It was then filmed documentary-style with no post effects or treatment. The lighting design and filming style was greatly influenced by the film noir aesthetic of the 40's and 50's, utilizing a black and white palette and highly stylized, minimal lighting to paint a very theatrical image. A variety of visual styles were explored, interchanging between Shaded graphics, Op Art, Illuminated Cubes and Wireframes.

Bot & Dolly created a way for animators to control the robots in Maya. Called BDMove, this makes its possible to synchronize graphic content with robotic motion. For every path the canvas takes, an algorithm determines the rotation on each joint of the robot.
The first principle of Magic explored in the piece is Transformation, where the BOX is transformed from one state into another, much like a silk handkerchief changing color, or the typical card trick changing from one suit to another.
Once the robotic moves were worked out, the next step was to figure out the relationship between the two canvasses. By having one canvas over the other, Bot & Dolly was able to project objects passing between the two.
Using this concept of one object passing through another, the final objective was to have the two canvases interact with each other while rendering the visual 'Solid-through-Solid' effect
Final

The final outcome is a culmination of multiple technologies such as Maya, proprietary software titled BDMove, large scale robotics, projection mapping, and software engineering. Bot & Dolly produced this work to serve as both an artistic statement and technical demonstration.

Box by Bot & Dolly
Making of Video
Client
Bot & Dolly
Credits
Bill Galusha, Nick Read Executive Producers
Jeff Linnell Executive Creative Director
Tarik Abdel-Gawad Creative & Technical Director
Bradley G Munkowitz Design Director
Software
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